Okay, here’s my blog post about the Foocus lighting issue:
So, I was messing around with Foocus today, trying to get a really cool, specific image. I had this whole scene built up in my head, you know? But then I hit a snag. A big, ugly, lighting snag.
I started by generating a basic image. Nothing fancy, just to get the general composition down. The lighting was pretty decent at this stage, I gotta say. It was looking like a good starting point.
Then, I decided to expand the image. I wanted more background, more context, more…everything! That’s when things went south. I clicked that “expand” button, expecting magic, but instead, I got… well, a mess. The lighting, which was previously okay, turned absolutely terrible.
It was like Foocus just slapped some extra pixels on the sides and called it a day. The new areas were either way too bright or way too dark, with no real connection to the original lighting. It was jarring, to say the least. The shadows were all wrong, the highlights were blown out, and the whole thing looked incredibly artificial.
I tried a few things to fix it.I generate a new image and try again to expand, but nothing make sense. I even tried generating the expanded area separately and then stitching things together in Photoshop, but that was a pain and didn’t really solve the core issue.
- First attempt: Expanded directly. Result: Disaster.
- Second attempt:Generated the basic image,then expand. Result: Still bad.
Honestly, it’s a real bummer. The expand feature seems like it should be so useful, but in its current state, it’s almost unusable if lighting consistency is important to you (and let’s be real, it usually is!).
My Conclusion (For Now)
For now, I’m sticking to generating images at the size I need them from the start. Expanding is just too risky. Maybe there’s a trick I’m missing, but I haven’t found it yet. If anyone out there has figured out a way to make the expand feature work without ruining the lighting, please, please let me know! I’m all ears.
It’s like Foocus is great at the initial creation, but struggles to maintain that quality when you try to add to it. It’s a shame, because the potential is definitely there.