Okay, so I’ve been messing around with my Quest Pro, and one thing that always bugged me was the field of view (FOV). It felt a bit… constricted, you know? Like looking through binoculars. So, I decided to see if I could improve it. This is my little journey of trying to get a wider FOV on my Quest Pro.
The Experiment Begins
First, I took off the facial interface – you know, the thing that sits against your face. It’s pretty easy to pop off, just held on by magnets. With it off, I put on the headset. Woah! Instantly, I noticed a HUGE difference. The screen felt way bigger, like I was actually in the virtual world, not just peering into it.
But, obviously, you can’t use the headset like that. It’s uncomfortable, and light leaks in from everywhere, ruining the immersion. So, I needed a way to get my eyes closer to the lenses while still blocking out the real world.
Trial and Error (Lots of It!)
I tried a bunch of things. First, I played around with the included “partial light blockers.” They help a little, but they didn’t really increase the FOV, just blocked some peripheral light.
I also played around with the tilt to try to make the lenses closer to my eyes. It surely increased the FOV, but not too much.
- Attempt 1: I found some thinner foam padding from an old VR headset and tried to stick it onto the Quest Pro’s facial interface. Fail. It was too flimsy and didn’t block enough light.
- Attempt 2: I considered 3D printing a custom facial interface. But, honestly, that seemed like a lot of work, and I’m not exactly a 3D printing expert.
- Attempt 3: I rummaged through my drawer of random stuff and found a thick, soft sweatband. I had a brainwave (or maybe a brain fart).
The Sweatband Solution (Seriously!)
Okay, this is going to sound weird, but stay with me. I folded the sweatband in half, then in half again, creating a thick, cushioned pad. Then, I carefully positioned it between my forehead and the top of the Quest Pro, where the facial interface would normally go.
I carefully put on the headset, adjusting the sweatband until it felt snug but not too tight. And… it worked! The sweatband pushed the headset slightly further away from my face, getting my eyes closer to the lenses. The light leakage was surprisingly minimal, and the FOV was noticeably wider. It was not quite as dramatic as having no facial interface, but it was a definite improvement.
The Verdict
So, is this the perfect solution? No. It’s a bit janky, and I wouldn’t recommend it for intense gaming sessions where the headset might shift around. But for casual VR experiences, it’s surprisingly effective. It’s comfortable, easy to adjust, and it definitely makes the virtual world feel bigger. If you’re looking for a quick and dirty way to boost your Quest Pro’s FOV, give the sweatband trick a try. You might be surprised!
It’s not perfect, but it’s my imperfect, FOV-boosting solution. And hey, it’s a lot cheaper than buying a whole new headset!